Duration
2022-2024
Role
Graphic Design, Storytelling, Product Design, Multimedia production, Field Research, Market Research, Branding, Design System
Tools
Figma, Adobe Photoshop, InDesign, Illustrator, 3D printing,
Team
Client work, Solo Projects
Duration
2022-2024
Role
Graphic Design, Storytelling, Product Design, Multimedia production, Field Research, Market Research, Branding, Design System
Tools
Figma, Adobe Photoshop, InDesign, Illustrator, 3D printing,
Team
Client work, Solo Projects
Munchy Meow
I contributed to the creation of "Munchy Meow" as a graphic designer. This is a tabletop board game ideated by Don Bowers.
Good Farmer
I contributed to the ideation and design of the tabletop game "Good Farmer". This game was developed, tested, and iterated upon by a group of 5 over the course of 4 months.
Golden Mart
I assisted in the production of "Golden Mart", a single-player tabletop role-playing game set in a neighborhood convenience store. This game was funded through kickstarter and consequently sold and shipped worldwide.
Escapely Chicago
I was a production assistant for Escapely, an escape room company looking to design a new experience specifically in the Chicago area. My role was to scout for locations and produce puzzle ideas. After an initial brainstorming session with the game designers at Escapely I went on the field to discuss possible puzzles involving the built environment with local business owners, restaurants, shops, and other venues included in the Chicago escape room map.
Gotta Get There
"Gotta Get There" is an original tabletop RPG reflecting on the theme of intersectionality. I developed and tested this game individually over the course of 2 months.
This Is All: *yourname*
This game is based on the homonymous book "This Is All" by the young-adult novelist Aidan Chambers. "This Is All: *yourname*" is a solo journaling RPG based on the "This Is All" IP, preserving the intimate diary form of the book while creating an experience that puts the player at the core, with prompts inspired by the book to help them write their own stories.
Munchy Meow
I contributed to the creation of "Munchy Meow" as a graphic designer. This is a tabletop board game ideated by Don Bowers.
Good Farmer
I contributed to the ideation and design of the tabletop game "Good Farmer". This game was developed, tested, and iterated upon by a group of 5 over the course of 4 months.
Golden Mart
I assisted in the production of "Golden Mart", a single-player tabletop role-playing game set in a neighborhood convenience store. This game was funded through kickstarter and consequently sold and shipped worldwide.
Escapely Chicago
I was a production assistant for Escapely, an escape room company looking to design a new experience specifically in the Chicago area. My role was to scout for locations and produce puzzle ideas. After an initial brainstorming session with the game designers at Escapely I went on the field to discuss possible puzzles involving the built environment with local business owners, restaurants, shops, and other venues included in the Chicago escape room map.
Gotta Get There
"Gotta Get There" is an original tabletop RPG reflecting on the theme of intersectionality. I developed and tested this game individually over the course of 2 months.
This Is All: *yourname*
This game is based on the homonymous book "This Is All" by the young-adult novelist Aidan Chambers. "This Is All: *yourname*" is a solo journaling RPG based on the "This Is All" IP, preserving the intimate diary form of the book while creating an experience that puts the player at the core, with prompts inspired by the book to help them write their own stories.
Other work
Duration
2022-2024
Role
Graphic Design, Storytelling, Product Design, Multimedia production, Field Research, Market Research, Branding, Design System
Tools
Figma, Adobe Photoshop, InDesign, Illustrator, 3D printing,
Team
Client work, Solo Projects